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CD PROJEKT Acquires US Studio The Molasses Flood, Likely Developing New Witcher or Cyberpunk Game

Polish developer CD PROJEKT announced the acquisition of US studio The Molasses Flood, a company known for games such as The Witcher 2 and Cyberpunk 2077. With a new partnership in place with FoxNext Games, who will distribute their titles digitally on consoles and PC through GOG.com, the future seems bright for both companies.

CD PROJEKT has acquired US studio The Molasses Flood, which is likely to develop a new Witcher or Cyberpunk game. CD PROJEKT is known for developing games like The Witcher 3: Wild Hunt and Cyberpunk 2077.

CD PROJEKT is an image that was created by CD PROJEKT.

The Molasses Flood, the American developer behind the survival and base-building games The Flame in the Flood and Drake Hollow, has been acquired by CD PROJEKT. The studio’s founding members include industry veterans who previously worked on prominent brands such as BioShock, Halo, Guitar Hero, and Rock Band. It’s unclear what The Molasses Flood is working on for CD PROJEKT, but the studio says it’s a “ambitious” project based on an established IP, which may mean a game set in the Cyberpunk or Witcher universes.

 

Adapted from CD PROJEKT:

The Molasses Flood will collaborate closely with CD PROJEKT RED, but they will maintain their own identities and will not be combined with existing teams. The studio will be working on a large-scale project based on one of CD PROJEKT’s intellectual property. Details about the project will be released at a later date.

“Adam Kiciski, President and Joint CEO of CD PROJEKT, adds, “We’re constantly on the hunt for teams that build games with heart.” “The Molasses Flood shares our enthusiasm for video game production; they’re skilled, detail-oriented, and technologically savvy. I am certain that they will contribute a great deal of skill and dedication to the Group.”

Forrest Dowling, Studio Head of The Molasses Flood, states, “It was our ambition from the beginning of The Molasses Flood to produce games that impact and inspire people.” “We saw an awesome potential to reach a far bigger audience via a cooperation with a firm we love, developing games in settings we love when CD PROJEKT contacted us about the idea of working together. We are ecstatic to be able to continue on our objective with the help of CD PROJEKT and their incredible staff.”

CD PROJEKT is the source of this information.

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