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The “when is destiny 2 weekly reset” is a question that many people have been asking. The game will be coming out on December 6th, but it doesn’t mean the weekly reset will come sooner.
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Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Melee skills inflict greater damage and recharge significantly quicker with a brawler.
- When challenged warriors are vanquished, they shoot at their location.
Misc
- Bay of Drowned Wishes, Dreaming City, Legendary Lost Sector (PL 1320), drops Helmet
- Overload Chieftan and Unstoppable Abomination are the champions, while Void is the shield.
- Perdition, Europa, drops Chest from Master Lost Sector (PL 1350).
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Target acquisition, accuracy, and aim-down-sights speed for Submachine Guns have all improved at Ada-1.
- @ Ada-1: When you become Charged with Light, close teammates get Charged with Light as well, if they haven’t done so before.
- Increases magazine with Backup Mag @ Banshee-44.
- Radar Booster (Banshee-44): Increases the range at which radar detects opponents by a little amount.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
Berenger’s Reminiscences | Launcher for Heavy Grenades | Quick Launch / Linear Compensator | High-Velocity Rounds / Proximity Grenades | Quickdraw | Rampage |
Slumbering Slab | Bow for primary combat | Natural String / High Tension String | Straight Fletching / Natural Fletching | Archer’s Pace | Arsenal’s Compassionate |
CQC-12, Seventh Seraph | Shotgun of Energy | Smallbore / Smoothbore | Light Mag / Tactical Mag | Holster with Automatic Loading | Weapon of Vorpal |
Astonishing Luck | Launcher for Heavy Grenades | Hard Launch / Countermass | High-Explosive Ordnance / Black Powder | Detector of Threats | Assassin with a Plan |
Night Shift | Scout Rifle, Primary | Fluted Barrel / Corkscrew Rifling | Alloy Magazine / Accurate Rounds | Sights in a Flash | Rampage |
Blazon Eternal | Scout Rifle for Energy | Jolt PS / Candle PS | Flared Magwell / Armor-Piercing Rounds | Slideshot | Thresh |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Etheric Spiral)
- Dusklight Shards are available for purchase (5 for 5000 Glimmer)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Bounties
Eva Levante is a lovely old lady.
Name | Description | Requirement | Reward |
---|---|---|---|
Vexing | Defeat the Vex fighters. | 50 Vex | 2 Essence of Dawning & 2 Dawning Spirit XP+ & 1 Vex Milk & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit |
Looking Good | Using a Sword, defeat opponents. | 20 Sword | 2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Sharp Flavor & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit |
Show of Lights | Use grenades or Rocket Launchers to take down enemies. | a total of 20 combatants | 2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Delicious Explosion & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit |
The Beginning of the Blaze | Solar damage is used to defeat enemies. | 50 Solar | 2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Impossible Heat & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit |
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Arrow of the Splicer | Bows are used to defeat targets. Override warriors and Guardians who have been vanquished are valued more. | 30 Bow | XP+ |
Slam of the Splicer | Melee abilities are used to defeat opponents. Override warriors and Guardians who have been vanquished are valued more. | 20 Melee | XP+ |
Malware Elimination | In Override, defeat opponents. | a total of 40 combatants | XP+ |
Vex Vex Vex Vex Vex Vex Vex Vex Vex Vex V | Defeat the formidable Vex. Those in Override have a higher value. | The 20 Most Powerful Vex | XP+ |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
Hand Grenades and Horseshoes | Use grenades to take out your foes. | Grenade 20 | XP+ |
Vanguardian | Defeat your opponents in any attack. | Fifty combatants | XP+ |
Complete the Tasks | In strikes, defeat opponents with your finisher. | 5th Place Finisher | XP+ |
They had won the championship. | In Nightfall strikes, defeat Champion warriors. | Champion No. 5 | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
According to the Code | Defeat your adversaries. | Defeat against ten opponents | XP+ |
High-intensity | Use any Energy weapon to defeat your opponents. | Energy weapon #5 | XP+ |
Into the Sun | Use your Super to defeat your opponents. | 1 Super | XP+ |
Elimination Process | Individual rounds must be won in Elimination. | 1 Wins | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
A Handful of Motes | Bank Motes are used in Gambit games. | Banked a total of 25 motes | XP+ |
Set them up in a row. | In Gambit, defeat opposing Guardians as a fireteam. | 5 defenders | XP+ |
Charred by the sun | In Gambit, use Solar powers to beat foes. Extra points are awarded to Guardians who have been defeated. | 15 solar prowess | XP+ |
Face-to-Face | Fill up your team’s bank to summon Primevals in Gambit. | 2 Primevals have been summoned. | XP+ |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Precision in Europe | With precise last strokes, defeat the Fallen on Europa. | 20 Fallen | XP+ |
Exasperating Accuracy | Defeat Vex with precise finishing strikes on Europa. | 20 Vex | XP+ |
Fireworks from the Lost Sector | In Europa Lost Sectors, defeat adversaries in groups of three or more using a Rocket Launcher. | Rocket Launcher (10) | XP+ |
Patrol of the Golden Age | In the Eventide Ruins, complete patrols. | 3 Patrols | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of Pulse Rifles | Any target may be used to calibrate Pulse Rifles. With precise finishing strikes and against rival Guardians, you may earn additional advancement. | Rifle with 100 Pulses | Enhancement Core & XP+ & 2 Mod Components |
Calibration of Trace Rifles | Trace Rifles may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Rifle with 100 Trace | Enhancement Core & XP+ & 2 Mod Components |
Calibration of Machine Guns | Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading. | Machine Gun (100) | Enhancement Core & XP+ & 2 Mod Components |
Calibration of Kinetics | Calculate the effectiveness of Kinetic weapons against any target. With accuracy and against opposing Guardians, get additional advancement. | Weapon with 100 kinetic points | Enhancement Core & XP+ & 2 Mod Components |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
My Dear Ghost, filamentary | Collect Helium Filaments from the Moon’s resource nodes. | 5 Resources | 5 Helium Filaments & XP+ |
Auto-death mode | Rapidly defeat enemies in groups of two or more with an Auto Rifle. | 15 Defeated quickly | 5 Helium Filaments & XP+ |
Draw two times | Rapidly defeat adversaries in groups of two or more using a Hand Cannon. | 15 Defeated quickly | 5 Helium Filaments & XP+ |
Aquiver Has Fell | On the Moon, Archer’s Line has been defeated. | 25 Fallen | 5 Helium Filaments & XP+ |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Orbweaver | In Nightmare Hunts, you may create Orbs of Power. | ten power orbs | 1 Phantasmal Fragment & XP+ |
Arc in the Dark | Arc powers may be used to dispel Nightmares. | 25 Arc Capabilities | 1 Phantasmal Fragment & XP+ |
Once Upon a Time | Dispel the Nightmare inside the Lost Sector K1 Crew Quarters. | Three Nightmares | 1 Phantasmal Fragment & XP+ |
Dreams of a Deadzone | Defeat Nightmares in the European Dead Zone’s Lost Sectors. | Eight Nightmares | 1 Phantasmal Fragment & XP+ |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
Jetsam and Flotsam | Defeat Hive in Saturn’s Jetsam. | 35 Hive has been beaten | Etheric Spiral No. 5 |
Patrol the Beach | On the Tangled Shore, complete three patrols. | Three patrols have been done. | Etheric Spiral No. 5 |
Defend the Beach | On the Tangled Shore, complete two public activities. | 2 public events have been completed. | Etheric Spiral No. 5 |
Getting Lost in the Gulch | On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. | 1 | Etheric Spiral No. 5 |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
The Big Shots | In the EDZ, get power weapon multikills. | 3 kills with a powerful weapon | 10 Dusklight Shard & XP+ |
Exterminator | In the EDZ, defeat Fallen. | 30 Fallen have been vanquished. | 10 Dusklight Shard & XP+ |
Scavenger from Salzwerk | In the EDZ, loot chests. | 5 chests have been plundered | 10 Dusklight Shard & XP+ |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Close Encounters | Use your melee attack or finisher to defeat opponents in the Cosmodrome. | 5 Melee | Spinmetal Leaves & XP+ |
Nothing should be left behind. | Using any Power weapon, defeat opponents in the Cosmodrome. | 5 Weapons of Strength | Spinmetal Leaves & XP+ |
Butter and Bread | Use any Kinetic weapon to defeat fighters in the Cosmodrome. | kinetic weapon 20 | Spinmetal Leaves & XP+ |
Working from afar | In the Cosmodrome, complete a patrol. | 1 Patrols | Spinmetal Leaves & XP+ |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. | 3 public gatherings | Glimmer & XP++ |
The Entire Spectrum | Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. | 25 Solar, 25 Arc, and 25 Void | Glimmer & XP++ |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
smashed to smithereens | On Nessus, get grenade kills. | 20 people have been killed by grenades. | 10 Microphasic Datalattice & XP+ |
Machine of War | On Nessus, get Power weapon multikills. | Three powerful multikills | 10 Microphasic Datalattice & XP+ |
Sol Sure | On Nessus, get Solar kills. | Solar kills 30 people. | 10 Microphasic Datalattice & XP+ |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset
Modifiers: Nightfall – The Ordeal: The Devils’ Lair Adept Scorched at Nightfall Earth: Enemies throw grenades much more often. Hero during Nightfall All of the preceding modifications Overload Champions: This mode has Overload Champions that cannot be stopped without the use of an Overload mod. Barrier Champions: This mode has Barrier Champions that cannot be defeated without the use of an Anti-Barrier mod. Fallen Champions:…
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[D2] [2021-12-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little. When you are struck by a melee assault, you will be slowed. Bay of Drowned Wishes, Dreaming City, and Other Legendary Lost Sectors (PL 1320):
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[D2] [2021-01-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase somewhat. Enemies have higher health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Arms Veles Labyrinth, Cosmodrome, drops Legs Altars of… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Legs Altars of…
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-12-23]”
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