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The “when is destiny 2 weekly reset” is a question that many people have been asking. The game will be coming out on December 6th, but it doesn’t mean the weekly reset will come sooner.
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Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Melee skills inflict greater damage and recharge significantly quicker with a brawler.
- When challenged warriors are vanquished, they shoot at their location.
- Bay of Drowned Wishes, Dreaming City, Legendary Lost Sector (PL 1320), drops Helmet
- Overload Chieftan and Unstoppable Abomination are the champions, while Void is the shield.
- Perdition, Europa, drops Chest from Master Lost Sector (PL 1350).
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Target acquisition, accuracy, and aim-down-sights speed for Submachine Guns have all improved at Ada-1.
- @ Ada-1: When you become Charged with Light, close teammates get Charged with Light as well, if they haven’t done so before.
- Increases magazine with Backup Mag @ Banshee-44.
- Radar Booster (Banshee-44): Increases the range at which radar detects opponents by a little amount.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Berenger’s Reminiscences||Launcher for Heavy Grenades||Quick Launch / Linear Compensator||High-Velocity Rounds / Proximity Grenades||Quickdraw||Rampage|
|Slumbering Slab||Bow for primary combat||Natural String / High Tension String||Straight Fletching / Natural Fletching||Archer’s Pace||Arsenal’s Compassionate|
|CQC-12, Seventh Seraph||Shotgun of Energy||Smallbore / Smoothbore||Light Mag / Tactical Mag||Holster with Automatic Loading||Weapon of Vorpal|
|Astonishing Luck||Launcher for Heavy Grenades||Hard Launch / Countermass||High-Explosive Ordnance / Black Powder||Detector of Threats||Assassin with a Plan|
|Night Shift||Scout Rifle, Primary||Fluted Barrel / Corkscrew Rifling||Alloy Magazine / Accurate Rounds||Sights in a Flash||Rampage|
|Blazon Eternal||Scout Rifle for Energy||Jolt PS / Candle PS||Flared Magwell / Armor-Piercing Rounds||Slideshot||Thresh|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Etheric Spiral)
- Dusklight Shards are available for purchase (5 for 5000 Glimmer)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Eva Levante is a lovely old lady.
|Vexing||Defeat the Vex fighters.||50 Vex||2 Essence of Dawning & 2 Dawning Spirit XP+ & 1 Vex Milk & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
|Looking Good||Using a Sword, defeat opponents.||20 Sword||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Sharp Flavor & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
|Show of Lights||Use grenades or Rocket Launchers to take down enemies.||a total of 20 combatants||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Delicious Explosion & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
|The Beginning of the Blaze||Solar damage is used to defeat enemies.||50 Solar||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Impossible Heat & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
House of Light, Splicer Servitor
|Arrow of the Splicer||Bows are used to defeat targets. Override warriors and Guardians who have been vanquished are valued more.||30 Bow||XP+|
|Slam of the Splicer||Melee abilities are used to defeat opponents. Override warriors and Guardians who have been vanquished are valued more.||20 Melee||XP+|
|Malware Elimination||In Override, defeat opponents.||a total of 40 combatants||XP+|
|Vex Vex Vex Vex Vex Vex Vex Vex Vex Vex V||Defeat the formidable Vex. Those in Override have a higher value.||The 20 Most Powerful Vex||XP+|
Vanguard Commander Zavala
|Hand Grenades and Horseshoes||Use grenades to take out your foes.||Grenade 20||XP+|
|Vanguardian||Defeat your opponents in any attack.||Fifty combatants||XP+|
|Complete the Tasks||In strikes, defeat opponents with your finisher.||5th Place Finisher||XP+|
|They had won the championship.||In Nightfall strikes, defeat Champion warriors.||Champion No. 5||XP+|
Crucible, Lord Shaxx
|According to the Code||Defeat your adversaries.||Defeat against ten opponents||XP+|
|High-intensity||Use any Energy weapon to defeat your opponents.||Energy weapon #5||XP+|
|Into the Sun||Use your Super to defeat your opponents.||1 Super||XP+|
|Elimination Process||Individual rounds must be won in Elimination.||1 Wins||XP+|
Gambit, The Drifter
|A Handful of Motes||Bank Motes are used in Gambit games.||Banked a total of 25 motes||XP+|
|Set them up in a row.||In Gambit, defeat opposing Guardians as a fireteam.||5 defenders||XP+|
|Charred by the sun||In Gambit, use Solar powers to beat foes. Extra points are awarded to Guardians who have been defeated.||15 solar prowess||XP+|
|Face-to-Face||Fill up your team’s bank to summon Primevals in Gambit.||2 Primevals have been summoned.||XP+|
|Precision in Europe||With precise last strokes, defeat the Fallen on Europa.||20 Fallen||XP+|
|Exasperating Accuracy||Defeat Vex with precise finishing strikes on Europa.||20 Vex||XP+|
|Fireworks from the Lost Sector||In Europa Lost Sectors, defeat adversaries in groups of three or more using a Rocket Launcher.||Rocket Launcher (10)||XP+|
|Patrol of the Golden Age||In the Eventide Ruins, complete patrols.||3 Patrols||XP+|
|Calibration of Pulse Rifles||Any target may be used to calibrate Pulse Rifles. With precise finishing strikes and against rival Guardians, you may earn additional advancement.||Rifle with 100 Pulses||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Trace Rifles||Trace Rifles may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Rifle with 100 Trace||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Machine Guns||Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading.||Machine Gun (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Kinetics||Calculate the effectiveness of Kinetic weapons against any target. With accuracy and against opposing Guardians, get additional advancement.||Weapon with 100 kinetic points||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|My Dear Ghost, filamentary||Collect Helium Filaments from the Moon’s resource nodes.||5 Resources||5 Helium Filaments & XP+|
|Auto-death mode||Rapidly defeat enemies in groups of two or more with an Auto Rifle.||15 Defeated quickly||5 Helium Filaments & XP+|
|Draw two times||Rapidly defeat adversaries in groups of two or more using a Hand Cannon.||15 Defeated quickly||5 Helium Filaments & XP+|
|Aquiver Has Fell||On the Moon, Archer’s Line has been defeated.||25 Fallen||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Orbweaver||In Nightmare Hunts, you may create Orbs of Power.||ten power orbs||1 Phantasmal Fragment & XP+|
|Arc in the Dark||Arc powers may be used to dispel Nightmares.||25 Arc Capabilities||1 Phantasmal Fragment & XP+|
|Once Upon a Time||Dispel the Nightmare inside the Lost Sector K1 Crew Quarters.||Three Nightmares||1 Phantasmal Fragment & XP+|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Jetsam and Flotsam||Defeat Hive in Saturn’s Jetsam.||35 Hive has been beaten||Etheric Spiral No. 5|
|Patrol the Beach||On the Tangled Shore, complete three patrols.||Three patrols have been done.||Etheric Spiral No. 5|
|Defend the Beach||On the Tangled Shore, complete two public activities.||2 public events have been completed.||Etheric Spiral No. 5|
|Getting Lost in the Gulch||On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch.||1||Etheric Spiral No. 5|
EDZ Devrim Kay
|The Big Shots||In the EDZ, get power weapon multikills.||3 kills with a powerful weapon||10 Dusklight Shard & XP+|
|Exterminator||In the EDZ, defeat Fallen.||30 Fallen have been vanquished.||10 Dusklight Shard & XP+|
|Scavenger from Salzwerk||In the EDZ, loot chests.||5 chests have been plundered||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Close Encounters||Use your melee attack or finisher to defeat opponents in the Cosmodrome.||5 Melee||Spinmetal Leaves & XP+|
|Nothing should be left behind.||Using any Power weapon, defeat opponents in the Cosmodrome.||5 Weapons of Strength||Spinmetal Leaves & XP+|
|Butter and Bread||Use any Kinetic weapon to defeat fighters in the Cosmodrome.||kinetic weapon 20||Spinmetal Leaves & XP+|
|Working from afar||In the Cosmodrome, complete a patrol.||1 Patrols||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against warriors on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|smashed to smithereens||On Nessus, get grenade kills.||20 people have been killed by grenades.||10 Microphasic Datalattice & XP+|
|Machine of War||On Nessus, get Power weapon multikills.||Three powerful multikills||10 Microphasic Datalattice & XP+|
|Sol Sure||On Nessus, get Solar kills.||Solar kills 30 people.||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset
Modifiers: Nightfall – The Ordeal: The Devils’ Lair Adept Scorched at Nightfall Earth: Enemies throw grenades much more often. Hero during Nightfall All of the preceding modifications Overload Champions: This mode has Overload Champions that cannot be stopped without the use of an Overload mod. Barrier Champions: This mode has Barrier Champions that cannot be defeated without the use of an Anti-Barrier mod. Fallen Champions:…
[D2] [2021-12-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little. When you are struck by a melee assault, you will be slowed. Bay of Drowned Wishes, Dreaming City, and Other Legendary Lost Sectors (PL 1320):
[D2] [2021-01-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase somewhat. Enemies have higher health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Arms Veles Labyrinth, Cosmodrome, drops Legs Altars of… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Legs Altars of…
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-12-23]”
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