Do you have any suggestions for the Daily Reset on 20/12?
The “destiny 2 daily reset” is a thread that was started on December 1st, 2021. It has been updated every day since then.
The article’s substance
Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Grenadier: Grenade abilities deliver far more damage and recharge much more quickly.
- Grounded: The amount of damage you suffer when in the air is considerably increased.
- Bay of Drowned Wishes, Dreaming City, Legendary Lost Sector (PL 1320), drops Arms
- Overload Chieftan and Unstoppable Abomination are the champions, while Void is the shield.
- Perdition, Europa, drops Legs from Master Lost Sector (PL 1350).
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Sniper Rifle Loader @ Ada-1: Increases Sniper Rifle reload speed.
- Reloading or readying a Sidearm while Charged with Light consumes all stacks of Charged with Light and converts them into stacks of a substantial damage bonus that depletes as you damage adversaries with that Sidearm.
- Radar Booster (Banshee-44): Increases the range at which radar detects opponents by a little amount.
- Surrounded Spec @ Banshee-44: Increases Surrounded’s damage output. When you are no longer surrounded by three or more adversaries, bonus damage lasts for a short period.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 2Etheric Spiral No. 5 & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Spinmetal Leaves & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Promises that aren’t kept||Auto Rifle (Primary)||Polygonal Rifling / Hammer-Forged Rifling||Flared Magwell / Alloy Magazine||Overflow||The Storm’s Eye|
|VY-7, the Seventh Seraph||Submachine Gun with Energy||Smallbore / Fluted Barrel||Appended Mag / Accurate Rounds||Pulse oximeter||Dragonfly|
|Astonishing Luck||Launcher for Heavy Grenades||Linear Compensator / Volatile Launch||Concussion Grenades / High-Explosive Ordnance||Field Preparationaration||Quickdraw|
|Bad Omens||a powerful rocket launcher||Smart Drift Control / Quick Launch||Implosion Rounds / High-Velocity Rounds||Field Prep||Bombs in Clusters|
|Wishbringer||Shotgun of Energy||Corkscrew Rifling / Rifled Barrel||Tactical Mag / Appended Mag||Detector of Threats||Sights in a Flash|
|Lonesome||Main Assault Weapon||Polygonal Rifling / Hammer-Forged Rifling||Flared Magwell / Ricochet Rounds||Robber of the Grave||Demolitionist|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 10 Legendary Shards)
- Datalattice may be purchased (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
House of Light, Splicer Servitor
|Blast of the Splicer||Use Rocket Launchers to take out targets. Override warriors and Guardians who have been vanquished are valued more.||Rocket Launcher (10)||XP+|
|Terminal of the Splicer||Finishers are used to defeat opponents. Override fighters have a higher value.||Finisher 20||XP+|
|Data Leak||In Override, place Data Motes.||30 Data Motes have been deposited.||XP+|
|Deletion with a Purpose||Defeat Vex with pinpoint accuracy. Those who have been defeated in Override are more valuable.||30 Accuracy||XP+|
Vanguard Commander Zavala
|From the center of town||With your Super, defeat numerous opponents at once.||Multikills: 2||XP+|
|Quick and Reliable||With any Bow, defeat opponents in strikes.||25 Bow||XP+|
|Calculations in Cold Temperatures||In strikes, defeat opponents who have taken Stasis damage and those who have been frozen by Stasis.||50 Stasis||XP+|
|They had won the championship.||In Nightfall strikes, defeat Champion warriors.||Champion No. 5||XP+|
Crucible, Lord Shaxx
|Shine Brightly||Make your Super come to life.||2 Supers||XP+|
|Flames That Have Frozen||Defeat opponents that have been frozen by Stasis, or use Stasis damage from any source to defeat them.||10 Stasis||XP+|
|Concerning the Mark||Final strikes that are precise are used to defeat opponents.||3 Accuracy||XP+|
|All in the Name of One||Complete matches in Rumble.||1 match in the Crucible||XP+|
Gambit, The Drifter
|Hunter of Big Game||In Gambit, eliminate a high-value target.||1 Targets||XP+|
|Set them up in a row.||In Gambit, defeat opposing Guardians as a fireteam.||5 defenders||XP+|
|This Isn’t Your Mother’s Combat Drill||In Gambit, you must defeat your opponents.||Fifty combatants||XP+|
|Ploy at the End||Finishers are last strikes that may be used to defeat opponents.||5th Place Finisher||XP+|
|Precision in Europe||With precise last strokes, defeat the Fallen on Europa.||20 Fallen||XP+|
|Vex Combustion is a trademark of Vex Combustion.||Using Solar damage, defeat Vex on Europa.||20 Vex||XP+|
|Fireworks from the Lost Sector||In Europa Lost Sectors, defeat adversaries in groups of three or more using a Rocket Launcher.||Rocket Launcher (10)||XP+|
|Looter from the Golden Age||Eventide Ruins has loot boxes.||5 Chests||XP+|
|Calibration of the Sidearm||Sidearms should be calibrated against any target. Against close-range targets and opposing Guardians, get additional advancement.||Sidearm (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Fusion Rifles||Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Fusion Rifle (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Sword||Swords may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||100 Sword||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|My Dear Ghost, filamentary||Collect Helium Filaments from the Moon’s resource nodes.||5 Resources||5 Helium Filaments & XP+|
|Auto-death mode||Rapidly defeat enemies in groups of two or more with an Auto Rifle.||15 Defeated quickly||5 Helium Filaments & XP+|
|Runner with a Gun||Rapidly defeat enemies in groups of two or more with a Submachine Gun.||15 Defeated quickly||5 Helium Filaments & XP+|
|End of the Project||To beat Vex on the Moon, use finishers.||7th Place Finisher||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Shock Treatment||Arc damage is used to defeat enemies in Nightmare Hunts.||20 Arc||1 Phantasmal Fragment & XP+|
|Completing the Hunt||Using finishers, defeat fighters in Nightmare Hunts.||Finisher 12||1 Phantasmal Fragment & XP+|
|Once Upon a Time||Dispel the Nightmare inside the Lost Sector K1 Crew Quarters.||Three Nightmares||1 Phantasmal Fragment & XP+|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors||In Soriks’ Cut, defeat Cabal.||Cabal 35 has been vanquished.||Etheric Spiral No. 5|
|Sharpshooter||On the Tangled Shore, get 25 precise final blows.||25 kills with pinpoint accuracy||Etheric Spiral No. 5|
|Scavenging on the Beach||On the Tangled Shore, gather Etheric Spirals.||5 resources have been collected||Etheric Spiral No. 5|
|On the Verge of Losing It||On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn.||1||5 Etheric Spiral|
EDZ Devrim Kay
|Deadeye||In the EDZ, get precise kills.||10 EDZ kills with pinpoint accuracy||10 Dusklight Shard & XP+|
|Territory that has been lost||In the EDZ, find cache codes in Lost Sectors.||2 Cache codes were obtained||10 Dusklight Shard & XP+|
|Scavenger from Salzwerk||In the EDZ, loot chests.||5 chests have been plundered||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Cleaning the house||Defeat Hive in any part of the Cosmodrome. They may be found, among other places, in Skywatch and the Lunar Complex.||20 Hive||Spinmetal Leaves & XP+|
|Grace’s perspective||Fallen must be defeated anyplace in the Cosmodrome. They may be found in a variety of places, including The Steppes and Mothyards.||20 Fallen||Spinmetal Leaves & XP+|
|Practice on a specific goal||Using precise damage, defeat opponents throughout the Cosmodrome.||20 Accuracy||Spinmetal Leaves & XP+|
|Nothing should be left behind.||Using any Power weapon, defeat opponents in the Cosmodrome.||5 Weapons of Strength||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against warriors on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Are you a friend or foe?||On Nessus, defeat the Fallen.||30 Fallen have been vanquished.||10 Microphasic Datalattice & XP+|
|Cabal or nothing||On Nessus, defeat the Cabal.||30 Cabal members were defeated.||10 Microphasic Datalattice & XP+|
|Exploration through the eyes of others||On Nessus, find cache codes in Lost Sectors.||2 Cache codes were obtained||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
[D2] [2021-01-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase somewhat. Enemies have higher health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Arms Veles Labyrinth, Cosmodrome, drops Legs Altars of… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Legs Altars of…
[D2] [2021-04-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Grounded: The amount of damage you suffer when in the air is considerably increased. Battleground Modifiers on a Daily Basis Arc Singe: Arc damage from all sources rises somewhat. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. …
[D2] [2021-10-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little. Enemies have higher health and aren’t affected by harm. K1 Crew Quarters, Moon, Drops… Miscellaneous Legendary Lost Sector (PL 1320):
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-12-01]”
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